Thread: Castle Siege Skills Damage Adjustment/Cooldown

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  1. #1
    Hokage Lvl 999 WizAJ's Avatar
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    Castle Siege Skills Damage Adjustment/Cooldown

    Castle Siege Skills Damage Adjustment/Cooldown

    I do have a suggestion that I've been thinking for almost a week since for the previous weeks playing at the Castle Siege there are so many things that have been changed in terms of PvP balances, skills nerfed, attack and defense adjusted to avoid 1 hit instances whenever the player is at FULL BUFF STATE in playing Castle Siege.

    Most of the players have been noticed that using CS skills or Castle Siege Skills had a powerful damage rathet than from the Character Class normal skills used and since on the last week update. The Summoner Innovation was buffed into 20% which is a big factor to change the gameplay of every guilds participating at the castle siege weekly.

    I know this is a quite hard suggestion because you cant be seen those CS skills on your skills deck to made a test since those Castle Siege Skills (CS Skills) only appears during the commencement of the Castle Siege at Server 12


    I do suggest to make some damage adjustment on those skills to prevent huge damage that can cause 1 hit among Character Classes even they had no innovation buff.


    What are the PROS and CONS of Damage Adjustment of Castle Siege Skills.


    PROS of Damage Adjustment of Castle Siege Skills


    1. Even the players have Innovation buff. The player that is at full buff state won't be instantly die from 2 to 3 Hits of Castle Siege Skills
    2. We can convince more players to participate on the Castle Siege. Since our main goal here is to balance everything which refrain from 1 hit instances and to avoid involvements of 3rd Party Programs (3PP) during the Castle Siege
    3. More thrill and excitement between the defender and on the invaders of the Castle to stay more alive inside the castle to defend and to get the crown.
    4. To give more advantage to the socketed set and also Tier 1, Tier2 and Tier 3 set players to support their partymates
    5. It's like you are playing normal CS like what we have during the ex700 Season
    6. This is one way to promote Socketed sets / T2 & T3 Sets to bring back their market value for aspiring switchers/ killer and sealers.
    7. To bring the fighting spirit of those players to participate Castle Siege and not only the main rival guilds will participate since they prefer to have a pvp setting like from last season w/o T4 sets.

    CONS of Damage Adjustment of Castle Siege Skills

    1. Less players will participate on Castle Siege since no one likes to be instantly 1 hit
    2. Even we have CURE BUFF on elfs it doesnt guarantee you since there are buff skills that has cooldown.
    3. Socketed sets / T1,T2 and T3 sets has no chance to stand long on T4 sets since when they use Castle Siege Skills it can instantly kill them in just split seconds
    4. Possible 1 hit attacks will exist.


    Additional suggestions, opinion and violent reaction are freely to express their own thoughts here. This is for the betterment of the server and PvP gameplay.


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  2. #2
    Black is All That I See
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    Suggestion Opened for Community’s Opinions for 1 week

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  3. #3
    The General Solohista's Avatar
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    /Agree

    First of all that skill(CS SKILL) should not be stronger than the skills all classes used.
    I played last last CS and I experienced that shiit , hit someone by using CS SKILLs and die instantly.
    Dont tell me that its depend on my ML and blabla

    Balancing all skills should be first in all updates.
    Goodluck to the PvP Testers
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    Issues can be solved, negative attitude cannot.

  4. #4
    Sexy Poster!
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    /Agree to this let the sets be alive again as you can observed now rarely are using T1 T2 T3 sets lets bring back the old days CS. Also to encourage the old player who already quit due to unbalance...

    I Hate when im full buff then 1 hit = dedbol dafaq




  5. #5
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    /Agree

    because cs skill can be use as an excuse to use 3pp because of the damage it must have a minimal damage like a normal skill in pk.if it is minimize then we can see who is using 3pp

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  7. #7
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  8. #8
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  9. #9
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    //disagree coz, I am sure you dont need a week to come up with that idea :)


  10. #10
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