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Thread: [GUIDE] Draw Overlay "Transparency" Fix (Windows 8/8.1/10)

  1. #1
    Vicious Little
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    [GUIDE] Draw Overlay "Transparency" Fix (Windows 8/8.1/10)

    Apparently it's the outdated DDraw of main.exe is the cause and there's an easy fix

    Force the client(target main.exe) to "draw" custom overlays in order for your GPU to detect DirectDraw overlay of the old method that main.exe uses.



    Force anti-aliasing(2x and multisampling is enough so it won't eat unnecessary resources) in order to sort this out.

    You may DISABLE Threaded Optimization as well since main.exe doesn't know how to use multi-core processes(decade-old ones) and would give steady frames(note: MU only projects 24.4 FPS)



    AMD/ATI users can use the fix also with the same function(name) of the screenshots.


    LONG-ASS OVERDUE EDIT-------

    More comprehensive tutorial here:
    http://www.muonline.biz/zhyper/showt...e-UI-Fix-Guide
    Last edited by Aria; 08-07-2018 at 08:15 PM.

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  3. #2
    Whos your daddeh? Nocturnal's Avatar
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    /stucked .

    Don't Imitate, Just Innovate!



  4. #3
    Vicious Little
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    Quote Originally Posted by Nocturnal View Post
    /stucked .
    Damn it Noc.
    Anyway, everyone must update their mobo as well since this game mostly uses CPU power.

    Regards.

  5. #4
    Vicious Little
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    Added a link

  6. #5
    Vicious Little
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    Guide is pretty much useless now since an addon to force OpenGL(32bit) to render and overlap graphics settings has been applied.

    Reference: http://www.muonline.biz/zhyper/showt...=1#post5370714

    TL;DR, everything is fixed on invisible graphics.

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