[GUIDE] Draw Overlay "Transparency" Fix (Windows 8/8.1/10)
Apparently it's the outdated DDraw of main.exe is the cause and there's an easy fix
Force the client(target main.exe) to "draw" custom overlays in order for your GPU to detect DirectDraw overlay of the old method that main.exe uses.
https://puu.sh/qEs7R/45e1e81950.png
Force anti-aliasing(2x and multisampling is enough so it won't eat unnecessary resources) in order to sort this out.
You may DISABLE Threaded Optimization as well since main.exe doesn't know how to use multi-core processes(decade-old ones) and would give steady frames(note: MU only projects 24.4 FPS)
https://puu.sh/qEsiE/250bdffd30.png
AMD/ATI users can use the fix also with the same function(name) of the screenshots.
LONG-ASS OVERDUE EDIT-------
More comprehensive tutorial here:
http://www.muonline.biz/zhyper/showt...e-UI-Fix-Guide